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Mistfall Hunter Fate Chart: Season Tasks, Soul Harvest & Warning

Conclusion

Confirmed2026-08 live · updated 2026-08-23

Use the live Season Tasks counts as milestones: 50 core tasks for Pip's Rare Pouch and 93 for the Legendary Nether Ferry skin, out of 152 total. Warning remains a Fate stage gate, not an Echo weekly cap.

Current track
152 Season Tasks total.
Reward milestones
50 core tasks for Pip's Rare Pouch; 93 tasks for the Legendary Nether Ferry skin.
August 12 shipped Soul Harvest alongside a new Fate Chart stage.
Future-season plan
fewer tasks, smoother pacing, and no mandatory three-player requirement; this is not a current queue rule.
Edited by ZaneLast verified Evidence: ConfirmedHow we verify

Evidence

Confirmed

Player-readable confidence for this page. Expanded details show claim IDs and status — editorial inference is never labelled Confirmed.

When to re-check this page

  • Fate Chart stage labels change in the client UI.
  • Official patch notes publish a stage timetable or reward-rule change.
  • The live Season Tasks count or reward milestones change.
  • A future season ships the planned task and queue simplification.

What Fate Chart is

Fate Chart is the season-style progress board that times when certain tasks and camp upgrade options become available. It is not the same screen as World Progress / Echo of Fate weekly caps.

Season Tasks: the numbers to use now

The current Season Tasks track has 152 tasks total. The two useful milestones are:

Milestone Requirement Status
Pip's Rare Pouch 50 core tasks Current official count
Legendary Nether Ferry skin 93 tasks Current official count
Full Season Tasks track 152 tasks Current official count

The counts are milestones, not a promise that every task has the same value. If you are planning around the Pouch or the skin, use the task labels in the live client to identify core tasks and track your progress there.

August 12: new stage, Soul Harvest, Season Tasks

Official August 12 notes:

  • Soul Harvest arrives alongside a new stage of the Fate Chart.
  • Soul Harvest can trigger in Hallowgrove and Brandrgarde while it is active.
  • Higher Gyldening Intensity raises the chance to trigger it.
  • Full Soul Harvest steps belong in the in-game tutorial; this page records that the mode shipped with the new Fate Chart stage.

Official August 7 preview, one week earlier:

  • The next client update would launch Soul Harvest and open Season Tasks.

Read those notes together without inventing a calendar:

Claim Status
A new Fate Chart stage opened with the August 12 update Official
Soul Harvest is available with that new stage Official
Season Tasks were slated to open with the Soul Harvest launch Official preview — confirm the live Fate Chart / Season tab
Exact stage name, number, or “you must finish Soul Harvest to pass the gate” Not confirmed on this page

Default action: open the in-game Fate Chart, accept the new-stage / Season Tasks that are actually listed, and treat Soul Harvest as content that arrived with the stage, not as a second weekly Echo meter.

Future-season plan: what is not live yet

The official future-season direction is to streamline the task list, improve pacing, and remove the mandatory three-player requirement. That is a plan for future seasons, not permission to assume the current 152-task track or current queue rules have already changed.

Rule Current track Future plan
Task volume 152 total Planned reduction / simplification; exact count TBD
Progress pacing Current live cadence Planned smoother pacing; exact schedule TBD
Team requirement Use the live task and queue labels Planned removal of mandatory three-player requirement; not a current Solo Mode claim

Re-check the client and official notes after a future season update before applying the planned changes to a current run.

Where to look

Open the in-game Fate Chart / Fate Bar UI from camp progression surfaces (exact menu labels can shift with patches). This page does not freeze a permanent “we are in Stage X” claim — check the client for your current stage and task count.

Why an upgrade shows Warning

If a structure or reward says it needs a later Fate Bar stage such as Warning:

  1. You are looking at a time-gated stage, not a missing material alone.
  2. Community guides often call Warning Stage 3 — treat that numbering as community-supported, not a studio schedule pasted here.
  3. Default action: wait for the stage to open, finish available Fate Chart / Season Tasks, then return to the upgrade.

You generally cannot force the gate open with one farm loop, and you cannot bypass it by hitting the Echo of Fate weekly cap.

Affected unlocks (evidence-limited)

Area What players report Status
Goddess Statue / related rewards May list Fate stage requirements beyond materials community-supported
Scavenger / helmet-style rewards May reference Fate Chart availability community-supported
Season Tasks / Soul Harvest board Open with the new stage; check live chart official launch + check client
Exact live stage for your account Only the in-game chart check client

See also: Goddess Statue upgrade and camp upgrades.

Fate Chart vs World Progress / Echo of Fate

These are not the same system.

System Rough job If you are stuck here…
Fate Chart Season stage gates plus the current Season Tasks milestones; August 12 added a new stage with Soul Harvest Wait for the stage and clear listed Fate / Season tasks
World Progress / Echo of Fate Weekly Echo acquisition cap and excess conversion messaging Hitting the weekly Echo limit does not open a Fate Chart stage

Full Echo / World Progress detail: World Progress explained.

Unresolved

  • Official multi-week stage calendar and live stage label as a permanent claim.
  • Which task rows are classified as core tasks for each reward milestone.
  • Currency carry rules across every stage.
  • Whether Soul Harvest completion is required to clear the new stage.
  • The exact count and timing of future-season task simplification.

Sources

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